Open Lab

OL09 Exploring the potential of High-End Mixed Reality for learning about Welding in VR

Background

The WELD-VR research project aims to develop teaching for welding and metallurgy in VR, to be used in the related teaching at University West. A single player VR application has been developed in Unreal Engine, and will be continually refined throughout 2022 until summer 2023.

Aim/goal/research question

Prototype and investigate how the use of high-end mixed reality equipment (Varjo XR-3 and/or Meta Quest Pro) can be used to improve and further develop teaching applications for Welding and Metallurgy in VR/AR/MR. This includes developments of the current application to take full advantage of the features of the Varjo XR-3 and/or Meta Quest Pro, including high-resolution assets in VR and variations of the application for AR/MR.

Method

Prototype development, primarily based on an existing application in Unreal Engine.

Recommended past experience/interest

Unreal Engine, VR, AR, game programming.

Related Work

Partners

This is part of the WELD-VR research project performed in collaboration between the departments “Economy and IT” and “Engineering Scíence”.

Resource limitations

The software development will partially be done using VR equipment shared with other student projects in Open Lab at University West. This means that access to equipment may be limited and need to be coordinated with the other involved students. Also, this means that the possibility of extending the time for doing the thesis work is constrained and the access to the device after June 10th cannot be guaranteed.

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